Workshop Project

During my time at Guild, I had the opportunity to design and deliver a series of workshops to the Training Delivery team, in an effort to enhance their skills and introduce key concepts pertaining to adult learning theory.

This workshop was focused on the launch of a gamified learning solution platform (Kahoots), which would allow Trainers to create short question-based games for their classes. The workshop introduces Bloom’s Taxonomy, Costa’s Levels of Questioning, Karl Kapp’s Gamification of Learning, and accessibility standards for building questions in Kahoots.

NOTE: This slide deck has been recreated from the version I created for Guild. As such, all Guild branding and proprietary information has been removed. The generic branding is meant to help viewers of the slide deck to envision a similar experience customized to your specific needs.

Project Details

My Role

  • Needs analysis

  • Workshop design

  • Implementation

  • Evaluation

Tools Used

  • Microsoft PowerPoint

Timeline

  • Overall: 2 weeks from needs analysis to implementation

  • Needs analysis: 3 days

  • Design & development: 6 days

  • Implementation: 1 day

  • Evaluation: 3 months

Needs Analysis

Workshop Design

Implementation

Evaluation

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Micro-Learning Project